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Wisps of thick fog twine amid the trunks of black pines in the Somberwald, thick bogs suck dead de ad trees slowly down into their murky depths, and dusky pastureland provides scant sustenance to ocks of scrawny sheep. Stoic and enduring, the peo ple of Stensia huddle in their stone-crafted villages- villages-Shadowgrange, Shadowgrange, Krezk, Lammas-built against the mountainsides. The jagged spires of Maurer Maurer Estate jut up from the peaks, keeping silent watch over the isolated valley.
#Planeshift innitread full
�nt�oduction Clouds of purple and red shroud the sky above the forbidding mountains of the Geier Reach, never allowing the sun’s full light to shine on the ground below. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast Coa st LLC.įirst Printing: August 2016 Contact Us at /CustomerService Wizards of the Coast LLC PO Box 707 Renton, WA 98057-0707 USA USA & Canada: (800) 324-6496 or (425) 204-8069 Europe: +32(0) +32(0) 70 233 277 27 7Ĭontents The World o� Innistrad Life o� Innistrad Creatures o� the Night The Comi�g o� Emrakul Curse o� Innistrad This book is protected under the copyright laws of the United States of America. Written by James Wyatt Cover art by Adam Paquette The stories, characters, and incidents mentioned in this publication are entirely ctional. MAGIC: THE GATHERGATHERING, DUNGEONS & DRAGONS, their respective logos, Magic, Innistrad, Player’s Handbook , Monster Manual , Dungeon Master’s Guide , D&D , Curse of Strahd , Ravenloft, WUBRG, and characters’ distinctive likenesses are property of Wizards of the Coast LLC in the USA and other countries. Information on running a group of Planeswalkers and the other planes of Magic the Gathering.PLANE SHIFT SHIF T: INNISTRAD ©2016 Wizards of the Coast C oast LLC. New monsters include the Chriosphinx, Heart Piercer Manticore, and the Serpopard.Īppendix Planeswalkers and The Multiverse Setting specific information, stats and reskinning information for the monsters of Amonkhet. Kefnet- Knowledge (Kefnet’s domain is not included as it is in the PHB) The river valley, scorching desert, The Hekma (barrier that keeps citizens safe from the desert undead), an Amonkhet specific Acolyte Background, Vizier background, Dissenter Background.Īmonkhet specific information for Humans, Aven (Hawk or Ibis bird folk), Khenra (Jackal people), Minotaur and Naga characters. Setting information for the plane of Amonkhet.
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Some citizens suspect that all is not right within the society and dissent, trying to uncover the mysteries of what really happens to the worthy dead and the true motives of their God-Pharaoh.
#Planeshift innitread trial
To prove themselves worthy, hopefuls undergo trials overseen by five different gods, hoping to die a worthy death in the Trial of Zeal. This safe haven is ruled by a benevolent God-Pharaoh who prepares a wonderful afterlife for the worthy, saving them from the walking death that awaits those who die in the desert. The fourth Planeshift article has arrived offering a new plane from Magic: the Gathering as a setting for D&D 5th Edition.Īmonkhet is an Egypt inspired desert plane with a small oasis providing safe haven from the cursed undead that wander the desolate sands.
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